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GrimoireGunner
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Devlog
Finished the story
August 30, 2025
by
kharism
#grimoiregunner
Some good amount of content and bugfix update. Why it goes to 8 and not 6? the jump in progress is relatively significant so I think it is safe to set it to 8 Content Finally the story and all its arc...
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Waves of encounter
April 30, 2025
by
kharism
Update on several stuffs Major update - the first encounter on each level will be wave encounter. This to introduce player to several opponent in isolated manner - introduce stage hazard New content -...
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A minor update
March 30, 2025
by
kharism
A minor update here: - 3 loots you get from clearing a combat will be different. - the encounter will always be non-repeating. - replace the forest path with new one that feels in-theme with the rest...
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And the story goes.
February 25, 2025
by
kharism
Finally adding some story to the game. A pretty basic "get the macguffin" storyline without any twist or turn....yet. I haven't finalize the ending. The story is made using Hanshi , a storytelling fra...
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A vertical slice
December 09, 2024
by
kharism
A vertical slice of what's to come. The 0.0.2 update has more content. More variety of weapon, enemies. Ironing some embarrassing bugs. It should be more stable with a clear end screen. The game now h...
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